Rating
1,000
Rank #25
Win Rate
100%
4W / 0L
K/D
3.62
76K / 21D
Play Time
1 hour
4 games
Top Map
Courtyard Conundrum
1 game
Top Weapon
31 kills
Rating Trend
Final rating for each day this month
Gauntlet Kills
—
Rampage
—
Excellent
—
Impressive
3
Combo Kills
—
Multi Rails
—
Telefrags
—
Chat Frags
—
Void Deaths
1
Void Saves
—
Gauntlet Jumps
—
Rail Jumps
—
Detailed weapon performance statistics
| Weapon | Hits | Shots | Kills | Deaths | Suicides | |
|---|---|---|---|---|---|---|
12.36% | 11 | 89 | — | 1 | — | |
51.92% | 27 | 52 | 7 | — | — | |
16.67% | 1 | 6 | 1 | — | — | |
39.05% | 123 | 315 | 31 | 5 | 3 | |
18.84% | 159 | 844 | 6 | 10 | — | |
38.64% | 17 | 44 | 6 | 2 | — | |
14.83% | 196 | 1,322 | 25 | 3 | — |
Pickup totals, per-game averages, and average control share.
| Item | Pickups | Per Game | Per Game % |
|---|---|---|---|
| 26 | 6.5 | 97.7% | |
| 77 | 19.3 | 85.7% | |
| 31 | 7.8 | 100.0% | |
| 4 | 1.0 | 75.0% | |
| 7 | 1.8 | 100.0% | |
| 9 | 2.3 | 75.0% | |
| 5 | 1.3 | 80.0% | |
| 4 | 1.0 | 50.0% |
Team
Most Valuable Player
4
Flag Captures
24
Flag Returns
35
Flag Assists
—
Rivalries
Head-to-head records against other players
Player
Kills
Deaths
Efficiency
Player
Kills
Deaths
Efficiency